Lua Common Types and Globals¶
Containers¶
Many properties yield container wrappers. Container wrappers are cheap to create, and provide an interface that is similar to a read-only table. The complexity of operations may vary. Container wrappers usually provide most of these operations:
- #c
Get the number of items in the container.
- c[k]
Returns the item corresponding to the key
k
, ornil
if the key is not present.- pairs(c)
Iterate over container by key and value. The key is what you would pass to the index operator or the
get
method to get the value.- ipairs(c)
Iterate over container by index and value. The index is what you would pass to the
at
method to get the value (this may be the same as the key for some containers).- c:empty()
Returns a Boolean indicating whether there are no items in the container.
- c:get(k)
Returns the item corresponding to the key
k
, ornil
if the key is not present. Usually equivalent to the index operator.- c:at(i)
Returns the value at the 1-based index
i
, ornil
if it is out of range.- c:find(v)
Returns the key for item
v
, ornil
if it is not in the container. The key is what you would pass to the index operator to get the value.- c:index_of(v)
Returns the 1-based index for item
v
, ornil
if it is not in the container. The index is what you would pass to theat
method to get the value.
Emulator interface¶
The emulator interface emu
provides access to core functionality. Many
classes are also available as properties of the emulator interface.
Methods¶
- emu.wait(duration, …)
Yields for the specified duration in terms of emulated time. The duration may be specified as an attotime or a number in seconds. Any additional arguments are returned from the coroutine. Returns a Boolean indicating whether the duration expired normally.
All outstanding calls to
emu.wait
will returnfalse
immediately if a saved state is loaded or the emulation session ends. Calling this function from callbacks that are not run as coroutines will raise an error.- emu.wait_next_update(…)
Yields until the next video/UI update. Any arguments are returned from the coroutine. Calling this function from callbacks that are not run as coroutines will raise an error.
- emu.wait_next_frame(…)
Yields until the next emulated frame completes. Any arguments are returned from the coroutine. Calling this function from callbacks that are not run as coroutines will raise an error.
- emu.add_machine_reset_notifier(callback)
Add a callback to receive notifications when the emulated system is reset. Returns a notifier subscription.
- emu.add_machine_stop_notifier(callback)
Add a callback to receive notifications when the emulated system is stopped. Returns a notifier subscription.
- emu.add_machine_pause_notifier(callback)
Add a callback to receive notifications when the emulated system is paused. Returns a notifier subscription.
- emu.add_machine_resume_notifier(callback)
Add a callback to receive notifications when the emulated system is resumed after being paused. Returns a notifier subscription.
- emu.add_machine_frame_notifier(callback)
Add a callback to receive notifications when an emulated frame completes. Returns a notifier subscription.
- emu.add_machine_pre_save_notifier(callback)
Add a callback to receive notification before the emulated system state is saved. Returns a notifier subscription.
- emu.add_machine_post_load_notifier(callback)
Add a callback to receive notification after the emulated system is restored to a previously saved state. Returns a notifier subscription.
- emu.print_error(message)
Print an error message.
- emu.print_warning(message)
Print a warning message.
- emu.print_info(message)
Print an informational message.
- emu.print_verbose(message)
Print a verbose diagnostic message (disabled by default).
- emu.print_debug(message)
Print a debug message (only enabled for debug builds by default).
- emu.lang_translate([context], message)
Look up a message with optional context in the current localised message catalog. Returns the message unchanged if no corresponding localised message is found.
- emu.subst_env(string)
Substitute environment variables in a string. The syntax is dependent on the host operating system.